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The Global Hobby Leisure eCommerce Market generated an eCommerce revenue of US$633,568m in 2024, reflecting an eCommerce growth rate of 5-10% compared to the previous year. Projections for 2025 see the eCommerce market trending toward a change of 5-10%.
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Online sales are subject to changes throughout a year that are determined by broader consumer habits, cultural preferences, and the general state of the economy. In the Global Hobby Leisure eCommerce Market, monthly revenues in April of 2025 were US$51,333m. This represents a change of 0-5% from the previous month.
Revenue Current Month
Growth from Previous Month
03/25-04/25Monthly Revenue (in Million US$)
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In the Global Hobby Leisure eCommerce Market, Media is the largest category, contributing 28% to the markets's total revenue. Among all eCommerce product categories, it holds the leading position in terms of revenue share and consumer demand.
Revenue Breakdown by Category
Media (28%)
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The largest eCommerce retailer in the Global Hobby Leisure eCommerce Market is amazon.com, with an online revenue of US$55,641m in 2024. Its revenue changed by 5-10% in 2024. Following in second place is walmart.com, followed by chewy.com in third place.
Hobby & Leisure
United States
5-10%
US$55,641m
Position | Store | Biggest Category | Biggest Country | Growth 24/25 | Revenue |
---|---|---|---|---|---|
1. | amazon.com | Hobby & Leisure | United States | 5-10% | US$55,641m |
One of the key characteristics of any eCommerce market is its top service providers. This refers to the most prevalent carriers online retailers use for their shipments, the type of payment methods they offer, or the shop software they use to manage their store site. In the Global Hobby Leisure eCommerce Market, DHL is the shipping provider offered by most eCommerce retailers, VISA (Cards) is the number one payment provider, and Shopify the leading provider of shop software.
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In 2024, the add-to-cart rate for the Global Hobby Leisure eCommerce Market was 11.0-11.5%, while the cart abandonment rate was 72.5-73.0%,. The eCommerce shopping statistics of consumers buying are used to benchmark performance for eCommerce retailers in the market.
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